Vertex Mesh 5
A dark, tech-forward shader effect featuring a deep navy-black background (#11131f) with a prominent grid-based distortion pattern. The composition shows a 3D perspective grid rendered in cyan (#42b7ff) with approximately 29 cells, creating a receding tunnel or wireframe landscape effect. The grid lines are thin (0.2 thickness) and appear to converge toward the right side of the frame, suggesting depth and dimensional space. A concentric spin distortion effect with 2 rings is applied, centered at coordinates (1, 1), creating a subtle vortex or warping sensation that pulls the grid inward. The GridDistortion component with a decay of 6.4 and radius of 3 adds organic wave-like undulations to the grid structure, making it appear as if the surface is rippling or breathing. A ChromaticAberration effect with red offset of -1 and blue offset of +1 introduces subtle color fringing along edges, creating a slight RGB separation that enhances the digital aesthetic. The overall mood is cyberpunk and futuristic, with a sense of motion and energy despite the static nature of the image. A circular mask centered at (1, 0) with radius 3.2 and softness of 1.2 constrains the effect to a specific region, creating a focal point on the right side of the composition. The atmosphere is cool, technical, and immersive, evoking digital space or virtual environments.
Usage
The preset as a Vue component. Paste it into a page, or open it in the editor to change it first.
Related Presets
See all- Vertex Mesh
A dark, tech-noir shader effect featuring a deep navy-black background (#11131f) overlaid with a geometric grid pattern. The primary visual element is a bright neon cyan-green grid (#00ffaa) composed of 9x9 cells with thin 0.2-unit line thickness, creating a regular rectangular tessellation across the entire canvas. Overlaying this structured grid is a ConcentricSpin distortion effect that warps and rotates the grid lines in concentric patterns emanating from the center, creating a hypnotic spiral-like appearance with 5 rings of distortion. The GridDistortion component further warps the grid with a decay of 6.4 and intensity of 5, causing the rectangular cells to bend and curve organically, particularly visible in the center where the distortion is strongest and gradually fades toward the edges. A subtle chromatic aberration effect with red offset of -1 and blue offset of +1 introduces thin color fringing along the grid lines, creating a slight 3D anaglyph effect with red and blue separation. The overall mood is cyberpunk and digital, with high contrast between the dark background and luminous neon lines. The distortion creates a sense of depth and movement, as if the grid is being pulled toward a central vortex, while maintaining visibility of the underlying geometric structure throughout.

- Vertex Mesh 2
A dark, tech-noir shader effect featuring a perspective grid pattern that recedes into the distance. The composition shows a cyan/neon-green (#00ffaa) grid with approximately 29x29 cells rendered with thin 0.2-thickness lines against a very dark navy-black background (#11131f). The grid appears to be distorted and warped, creating a subtle 3D perspective effect that suggests depth and movement. The grid distortion is applied with a decay of 6.4 and radius of 3, creating organic wave-like undulations across the mesh. A concentric spin effect with 5 rings adds subtle rotational animation at 0.3 speed with high randomness (0.91), creating a vortex-like quality at the center. Chromatic aberration with red offset of -1 and blue offset of 1 introduces slight color fringing at the edges of the grid lines, adding a glitchy, digital aesthetic. The overall effect is masked by a circular gradient (radius 3.2 with 2 softness) that creates a vignette-like fade toward the edges. The atmosphere is cyberpunk and digital, with a cool, moody tone dominated by the contrast between the bright neon grid and the deep dark background. The effect conveys motion, depth, and technological sophistication.

- Vertex Mesh 3
A dark, atmospheric shader effect featuring a deep navy-black background (#11131f) with a prominent geometric grid pattern overlay. The grid consists of magenta/pink lines (#ea00ff) arranged in a 29-cell structure, creating a perspective-distorted mesh that appears to recede into the distance. The grid is concentrated in the center-lower portion of the composition, with the distortion creating a curved, wave-like deformation that suggests depth and movement. A circular mask centered at coordinates (0.5, 1) with a radius of 1.7 and 0.65 softness creates a radial vignette effect, causing the grid to fade smoothly at the edges. The ConcentricSpin effect with 4 rings and 0.3 speed adds subtle rotational distortion centered at the bottom of the frame. A GridDistortion effect with intensity 5 and decay 6.4 warps the grid lines into organic, undulating patterns. Chromatic aberration with red offset -1 and blue offset +1 introduces subtle color fringing at high-contrast edges. The overall mood is cyberpunk and digital, with a sense of three-dimensional space and subtle animation. The magenta grid lines have a thin 0.2 thickness, creating a delicate wireframe appearance against the dark background.

- Vertex Mesh 4
A dark, atmospheric shader effect featuring a deep navy-black background (#11131f) with a radial grid pattern emanating from the upper right area. The grid consists of fine orange (#ff6e00) lines arranged in approximately 29 cells, creating a perspective effect that appears to recede into the distance. The grid is overlaid with a ConcentricSpin distortion effect centered at coordinates (1, 0), creating 4 concentric rings with a speed of 0.3 and high intensity (60), producing a subtle warping and spinning motion. A GridDistortion effect with decay of 6.4 and radius of 3 further warps the grid pattern, creating organic undulations and bulges across the mesh. The entire composition is masked by a soft circular gradient centered at (1, 0) with a radius of 3.2 and softness of 1.2, creating a vignette-like fade at the edges. A ChromaticAberration effect with strength 0.15 adds subtle color fringing, with red offset at -1 and blue offset at +1, creating a slight 3D depth perception. The overall mood is technological, digital, and immersive, with a sense of depth and motion despite the static nature of the image.

- Optical Prism 2
A bright white canvas lit by a soft prismatic beam rising from the lower-right corner. The beam fans out into a wide, diffused rainbow that drifts slowly through cyan, light blue, magenta and pink, with a fine film grain over the whole composition.

- Optical Prism 4
A white canvas lit by a prismatic beam falling from the top edge. The light splits right away and fans out into a wide, soft arc of color that cycles slowly through yellow-green, peach, magenta and pink, with a fine film grain over the whole composition.
