Shaders
Guides, components & presets
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Guides
What is Shaders?
Quickstart
Quickstart
Composing Effects
Blending & Masking
Layout & Positioning
Transforms
Props & Reactivity
Dynamic Props
Hooks & Events
Color Space
Shape / SDF Effects
Performance
Nuxt / SSR
Telemetry
Shaders MCP (Pro)
Pro Notes
Adding Interactions - Interactive Components and Dynamic Prop Mapping
Color Spaces - Choosing How Colors Blend
Composition - Layering, Opacity, and Transparency
Dynamic Prop Mapping - Driving Props from Mouse, Animation, and Layers
Finishing Touches - Texture, Grain, and Ambient Motion
Hero Section Masking Techniques
Media Effects - Images, Video, and Webcam
Shape Effects - Placement, Sizing, and Stacking
Components
AngularBlur
Ascii
Aurora
BarShift
Beam
Blob
Blur
BrickPattern
BrightnessContrast
Bulge
ChannelBlur
Checkerboard
Chevron
ChromaFlow
ChromaticAberration
Circle
ColorWheel
ConcentricSpin
ConicGradient
ContourLines
Crescent
Cross
CRTScreen
Crystal
CursorRipples
CursorTrail
DiamondGradient
DiffuseBlur
Dither
DOMTexture
DotGrid
DropShadow
Duotone
Ellipse
Emboss
FallingLines
FilmGrain
FloatingParticles
Flower
FlowField
FlowingGradient
FlutedGlass
Fog
Form3D
FractalNoise
Glass
GlassTiles
Glitch
Glow
Godrays
Grayscale
Grid
GridDistortion
Group
Halftone
HexGrid
HueShift
ImageTexture
Invert
Kaleidoscope
LensFlare
LinearBlur
LinearGradient
Liquify
Marble
Mirror
MultiPointGradient
Neon
Paper
Perspective
Pixelate
Plasma
PolarCoordinates
Polygon
Posterize
ProgressiveBlur
RadialGradient
RectangularCoordinates
ReflectivePlane
Ring
Ripples
RoundedRect
Saturation
Sharpness
Shatter
SimplexNoise
SineWave
Smoke
SmokeFill
Solarize
SolidColor
Spherize
Spiral
Star
Strands
Stretch
Stripes
StudioBackground
SunBurst
Swirl
TiltShift
Tint
Trapezoid
Tritone
Truchet
Twirl
Vesica
VHS
Vibrance
VideoTexture
Vignette
Voronoi
WaveDistortion
Weave
WebcamTexture
WorleyNoise
ZoomBlur
Toggle Sidebar
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Search presets
K
Light & dark mode
D
Grayscale
Grayscale
Convert colors to black and white
Convert colors to black and white
Usage
vue
<Shader> <Grayscale> <Circle /> </Grayscale> </Shader>
Godrays
Grid