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DiffuseBlur

Grain-like pixel displacement at random

Grain-like pixel displacement at random

Props

PropTypeDefaultDescription
intensityrange30Intensity of the diffuse blur effect
edges"stretch" | "transparent" | "mirror" | "wrap"stretchHow to handle edges when distortion pushes content out of bounds

Usage

vue
<Shader>
  <DiffuseBlur
    :intensity="30"
  >
    <Circle />
  </DiffuseBlur>
</Shader>