Studio Glass 6
Studio GlassA retro pixel-art style alien invader character rendered with a glossy glass shader effect. The character features a symmetrical design with a bright lime-green to yellow gradient color scheme, transitioning from yellow-green (#d9ff00) at the top to vibrant green (#18c436) at the bottom. The shape consists of a blocky, pixelated silhouette with two large rectangular eye cutouts, extended arms with small protrusions on the sides, and a wide stance with separated leg segments at the base. The glass shader creates a translucent, refractive quality with visible light refraction (0.35 intensity) and chromatic aberration (0.45), giving the character a luminous, glowing appearance. A subtle fresnel effect (0.2 intensity) creates edge highlights with white fresnelColor, enhancing the three-dimensional glass-like quality. The background features a soft, diffused studio lighting setup with a pale lavender-gray gradient (#e6e6ff to #c8d4e8), creating a clean, professional presentation. A subtle film grain overlay (0.1 strength) adds texture and visual interest. The overall composition is centered and symmetrical, with the character positioned against the neutral background, creating a clean product-showcase aesthetic with a nostalgic 1980s arcade game visual style.
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