Gallery

A dark, high-contrast shader effect displaying a glowing green geometric shape against a pure black background. The central element is a glass-like component with a complex SVG-based shape rendered at 65% scale, featuring bright lime-green highlights (#4dff40) that create a neon glow effect. The shape appears to be pixelated with a scale of 50, creating a blocky, retro-digital aesthetic. Overlaid on the glass component are diagonal falling lines in bright green (#43df20 to #4ebe24) moving at a slow speed (0.25) at a 58-degree angle, creating a cascading matrix-like effect. The lines have a trail length of 0.15 and a stroke width of 0.76, producing thin streaks of light. A reflective plane effect at the bottom creates a subtle mirrored distortion with 4.7 blur and 0.59 distance falloff, suggesting depth and reflection. A dither pattern with bayer2 algorithm and 2-pixel size adds subtle noise texture throughout. The overall atmosphere is cyberpunk and digital, with a glass refraction effect (refraction value of 2) creating subtle light bending around the shape edges. The highlight color (#4dff40) dominates the visual with 0.8 intensity, creating a strong neon appearance. Edge softness of 0.2 provides slight anti-aliasing to the sharp geometric forms.

Code

vue